The Master of Science in Game Development and Management (MSc-GDM) aims to address the growing need for digital professionals who fluidly combine
- professional and technical skills in game applications and production;
- professional knowledge of product management and innovative game development; and
- trend analysis and research skills in interdisciplinary and collaborative projects for real-world practices.
Programme | Master of Science in Game Development and Management (MSc-GDM) 遊戲開發與管理理學碩士 |
Study Level | Master's degree |
Mode of Study | Full-time and Part-time |
Duration of Programme | Full-time: 1 year (2 semesters) Part-time: 2 years (4 semesters) |
Number of Academic Credits Required for Graduation | 30 Credits |
Estimated No. of New Students per year | Full-time 30 / Part-time 20 |
Annual Tuition Fee# | HK$165,000 (@$5,500 x 30 credits) |
# The tuition fee level is subject to annual review
English Language Requirements
Fluency in English, in both oral and written forms, is required of all applicants. Applicants with degrees from an institution where the medium of instruction is English will be assumed to have met this requirement. Applicants whose entrance qualification is obtained from an institution where the medium of instruction is not English should also fulfil the following minimum English proficiency requirement
(a) Overall score 6.0 in International English Language Testing System (IELTS) (Academic), with no subtest score lower than 5.5;
(b) Score 550 (Paper-based test) or 80 (Internet-based test) in TOEFL;
(c) CET6 450; (OR)
(d) Other equivalent qualifications.
For programme structure, please click HERE for information.
Graduates of the Programme are equipped to pursue careers as game designers, game producers, AIR managers, digital game data scientists, eSports managers, digital entertainment producers, game and AIR programmers, UX/UI designers, and indie game and AIR developers.
Programme Director: Prof. Kung Wong, LAU